Coldest

General Category => Game Discussion => : J0nnJ0nes January 23, 2011, 12:44:58 PM



: OpenGameArt - Skorpio's Resources
: J0nnJ0nes January 23, 2011, 12:44:58 PM
Hey, I found a mech with camo on OpenGameArt that might be useful. Skorpio, the one who made them said you can use it for this game, as well as contact him through the email listed there. Right now he said he'll be busy with OpenDungeons (http://opendungeons.sourceforge.net/index.php/Main_Page). He will definitely make more stuff later, but still busy atm.

The Resources:

-Mech (http://opengameart.org/content/mech)

-Camouflage (http://opengameart.org/content/camouflage)


: Re: OpenGameArt - Skorpio's Resources
: kwadroke November 03, 2011, 08:55:57 AM
There's also another one by the same author: http://opengameart.org/content/thb-5j-thunderbird

Julius has a mech there as well: http://opengameart.org/content/mcu-43-gryphon-mech


: Re: OpenGameArt - Skorpio's Resources
: Cybertron November 06, 2011, 10:29:27 PM
Yeah, I've seen a few of those.  I think I mentioned in a comment on the site that right now I am hesitant to do much work on the mech models because I'm not sure how they're going to work with the performance of the game.  I'm having some problems keeping the framerate reasonable even with only a few players, and if I make the mech models even more complex I think it will quickly become a problem.  Also, I see that one of them was made for another game and I'm a little uncomfortable duplicating content like that.  I suppose it might not be so bad if I reskinned it though.

Oh, and any complete models are probably going to have to be hacked into pieces because in Coldest each body part is a separate mesh.  Doesn't make it impossible, but it is problematic for me if they weren't created in Blender.


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